Michael Brück
Photo: SCIoI
Michael Brück has a background in Game Design and Visual Effects. He studied Game Design at HTW Berlin and worked as Computer Science Expert for System Integration at a Max-Planck-Institute. During his seven-year tenure at the Fraunhofer Institute for Manufacturing Engineering and Automation IPA, Michael served as both Researcher and Motion Capture Supervisor, where he applied his expertise in Interaction Design and Motion Capture to contribute to the institute’s research efforts in the field of Applied Biomechanics. As a Lab Manager at Science of Intelligence, Michael is responsible for the development and maintenance of the research infrastructure, furthering the advancement of technology and human-machine interaction.
For the Public -
Girls’ Day 2024